NanoQuake, the new project from the Nano Center, released a new official trailer on Tuesday, December 11.

NanoQuake is based on the popular Quake video game. More precisely on Yamagi Quake 2, an improved fan-made version of the original Quake 2.

Using financial incentives to encourage people to play, the pioneer project is looking to showcase how in-game microtransactions are possible with Nano. Using block lattice technology, Nano’s network is able to process transactions rapidly and without any fees.

The project started out with community members from Nano Center hacking the quake 2 source code, allowing players to enter in a Nano address in the configuration of the game. Currently in beta stages, the video game offers gamers the opportunity to earn Nano based on their skill.

How does it work?

For each game, there is a faucet that rewards players with 0.01 Nano just for playing. On top of that, players can earn more based on their skill.

For every game there is an optional buy-in of 0.1 Nano. The buy-in from all players is put into a jackpot, called “Kitty”. Players will then be able to earn a small amount of Nano for each kill. Furthermore, the “Kitty” pot is distributed at the end of each game among the three best players (3rd place gets 10%, 2nd place gets 30%, and 1st place gets the rest).

The jackpot account is public, making it possible for fans watching on the Twitch platform to contribute to the prize pool.

The game currently has a small player pool and is being tested and developed by a group of volunteers. CryptoGlobe spoke to the main developer of the project, Jayycox:

“The best way to look at it is as a kind of automated esport tournament, players pay an entry fee and the top 3 split the jackpot. We don’t see this as gambling as it is based on skill but advise players to consult their local laws.”

If you’re interested in becoming part of the project make sure to visit the Discord channel.